Shaun Redsar

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Summary
Visionary designer who wants to enrich peoples lives with design. Successfully communicates verbally and visually with sketching and computer skills. Seeks to create solutions that integrates humanity with technology. Unique methodology incorporates symbols and archetypes that resonate with the end user.

Education
Otis College of Art and Design Graduated May 2007
Los Angeles, CA
Interactive Product Design

California State University, Long Beach Attended 1998-2005
Long Beach, CA
Industrial Design
Film and Electronic Arts Minor

Achievements
-Ben Maltz Scholarship - Awarded for excellent academic record
-Hannon Scholarship - One of two people chosen at Otis to show great potential
-“Zygo” teapot project selected for the Sparta Teapot Museum permanent collection
-Featured in Surface magazine Oct. 2006 “Avante Guardian” issue

Experience
Industrial Designer - Nectar Design - Long Beach, CA
January 2008 - Present
creating solutions to meet clients needs with 3D and 2D visualization
- Sketching Concepts in the their various development phases
- creating models from proof of concept to prototypes
- organizing presentation materials to tell a cohesive story

Graphic Design Intern - Disney Consumer Products (corp. communications)-Glendale, CA July 2007-January 2008
In charge of internal communications at DCP using web, print, and video media
- Creating graphical assets for the internal website, as well as the licensee website, that is seen globally.
- Taking event photography relating to DCP for websites listed above
- Managing, maintaining, and updating PixieVision. PixieVision is a network of LCD and plasma screens positioned within the offices of DCP designed to inform DCP cast members of events, stories, and announcements.
- provided graphical support to other lines of business within DCP

Freelance Designer - Disney Consumer Products (electronics)-Glendale, CA May-July 2007
manages and creates all electronic products and licenses within Disney Consumer Products
- used sketching and ideation skills to create products that evoke "Disney Magic"
- Worked in a fast paced environment and able to communicate effectively with design managers
- produced deliverables quickly and under minimal supervision

Art Director-Long Beach Union Weekly – Long Beach, CA 2003-2005
University news and lifestyle magazine for California State Long Beach
-Created a paradigm shift graphically and contextually to create a more relevant student paper.
-Implemented fresh graphics weekly, as well as planning and executing award winning cover pages
Asst. Manager - 49er Computer Store - Long Beach, CA 2004-2005
Campus computer store for California State University of Long Beach
-Revamped graphics and advertising campaign to draw in customers which resulted in an increase in computer and software sales
-Devised a customer service strategy to maximize customer satisfaction, resulting in a personal bond between employee and customers.
Sales Associate - Hot Topic Inc. – Lakewood, CA 2001-2003
Retail store catering to youth music and subculture
-Researched emerging trends in music, fashion, and toys to identify who our customers were and to deliver a more enjoyable shopping experience

Skills
Ideation:
Quick and communicative sketching in marker, pen, pencil. Able to analyze a problem and develop fresh solutions. Excellent 3D rapid visualization.
Model Building:
Intimate knowledge of materials and manufacturing processes. Extensive experience in plastics, foam, wood and metal. Capable of generating fast sketch models to working prototype models.
Computer:
Fluent in Photoshop, illustrator, and Rhino 3D. Proficient in Word, PowerPoint, Excel, Flash, Solidworks, and 3D Studio Max. Adapts to new applications quickly and is cognizant of using the tools for efficiency.
Leadership:
Takes initiative to facilitate positive change. Excels at heading a team project to reach optimum results.