DRAFT: This module has unpublished changes.

Capstone Paper Proposal-September 18 2008


 How to go about writing a proposal paper for a class that does not follow the standards? How to even go about writing a proposal? Sometimes I feel it would be easier to get a theme assigned and research and write about that...but what good would that do in a class about creativity? Yet here's a thought for you... how do you go about writing a paper to convince your school to leave you alone and let you do whatever the hell you want and get graded on it? I'm probably asking for a bit more than anyone is prepared to risk, so instead I'd like to propose two things on this paper, the first one has to do with the form in which the paper will be written:
I'd very much like to write this paper in my very own casual way. Why? because in this way I can be more honest and truthful than I would be while trying to convey a point while thinking and formatting my words and thoughts to fit a writing standard. This freedom from the typical writing constraints will allow my creativity to flow from my mind into the pages of this paper.
The second thing I propose for my capstone paper is the actual argument or thesis of such, which is about the art movement "Design Anarchy." This term is fairly new and is still a bit too undeveloped, but I am pretty sure that this could rise to be the next great movement in art. To date, Design Anarchy is something amongst the lines of an individualistic turning away from all forms of heard mentality, some sort of public activism through art, a strong opposition to commercialism in design. Design Anarchy is the hope that an entirely new design is possible, design without all the commercial/ego pretensions...to create new ambiances and psychic possibilities, the breakout of the commercial design box and a way to incorporate the eco and psycho dimensions of life into the everything around you.
Design Anarchy is madness and is only for the brave soul who is certain that any other options will corrode their soul. Design Anarchy is about toppling existing power structures and forge a major shift in the way we live through art and design. The ultimate way to redefine space, material, functionality or context following the steps of rebels like Andre Malraux, David Alfaro Siqueiros, Ettore Sottsass Jr. and Antonio Gaudi.
Design Anarchy is a movement that has been brewing since the arts and crafts movement of the 1890s and has followed the shadow of movements such as futurism, plakatsil, the Bauhaus, Constructivism, Pushpin Style, Superstudio and the new wave typography of the 1990s.

Overall I think it's quite a challenge to try and tackle this project in the form of a paper, but I am more than willing to see it through from head to toe.

DRAFT: This module has unpublished changes.